Game Greg (Grzegorz Dałek)
Based in Sosnowiec, Poland
June 10, 2014
Press / Business contact:
I'm a passionate indie dev working on small, fun, arcade games.
Young Greg got Atari2600 for his birthday. He loved games ever since and made his first game in Elementary School using Click And Play. He enjoyed playing top-down racing games, so he made one for himself.
In High School along with friends Greg took part in making custom Ultima Online shard (server). It involved designing a world map, custom skills, items, balancing, scripting and so on. It went for few years and was super fun. Since then he knew what he wanted to do in his life - make games.
He started as a game artist, then became an animator. During 10 years he worked at a few studios taking part in creation of over 10 games. From casual to hardcore, from N-Gage 2.0 to PS3/X360/WiiU. He was involved in the design process at full-time job, but always dreamed of making his own one.After that
Apart from regular gamedev job, in June 2016 Greg started working on his own games. Small in scope, minimalistic, focused on core mechanics and gamefeel. After creating 394852 prototypes he chose the best one, which became "Torn Sails". A fast paced, couch multiplayer sea battle game. It released in March 13, 2017. It was a huge amount of fun so he continues now. He works on a next title, along with few smaller HTML5 based games on the side.
Torn Sails Launch Video YouTube
Game Animation Demoreel Vimeo
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Awards & Recognition
- "Torn Sails really impresses with it’s charming premise, excellent pixel art animation and easily accessible but highly competitive nautical warfare. A fabulous pirated combat game we highly recommend setting sail for!"
- Calum Fraser, Free Game Planet
My itch.io profile, with most of my games available to download. https://gamegreg.itch.io/.
Team & Repeating Collaborator
Design, Art, Code, Sfx, Music